Head south to Bastok Mines (I-9) and Grab the Survival Guide. Head to Bastok Mines (I-8) and Grab the HP near the AH. Head to Bastok Mines (K-7) and Grab the HP outside of the Alchemists' Guild.Įnter the Alchemists' Guild behind the hp and Speak to Abd-al-Raziq in Bastok Mines (L-7) to complete RoE. Head to Bastok Markets (I-8) and Grab the HP outside the Goldsmiths' Guild.Įnter the Goldsmiths' Guild and Speak to Reinberta in Bastok Markets (H-8) to complete RoE. Talk to Cleades at Bastok Markets (D-11) for and get the first Bastok Rank Mission. Trade your mule 100k gil just to be able to HP and SG throughout the run. Set RoE Tutorial > Missions > Bastok Rank 1-1. Set RoE Tutorial > Synthesis > Speak to Alchemists' Guild Master. Set RoE Tutorial > Synthesis > Speak to Goldsmiths' Guild Master. Set RoE Tutorial > Synthesis > Speak to Blacksmiths' Guild Master. Set RoE Tutorial > Basics > Assist Channel. Set RoE Tutorial > Basics > Vanquish One Enemy. Set RoE Tutorial > Basics > Heal Without Using Magic. Set RoE Tutorial > Basics > Undertake a FoV Training Regime. Head to Bastok Markets (I-6) and Grab the HP. Run over to Port Bastok (E-6) and Grab the HP. Run to Bastok Markets (zoning gives you a SoA cutscene and can be ignored).Īfter the CS, Grab the HP next to you at Port Bastok (L-6). Talk to Isakoth Bastok Markets (E-11) for a CS. Set RoE Tutorial > Basics > First Step Forward. Set your HP to this location so you can easily warp back. Head to the HP near the South Gustaberg zoneline at Bastok Markets (E-10) and Grab the HP. This is important since the guide is built around Bastok Missions.Ĭan't use Gold World Passes on a second character unfortuently.Īnswer "No" and then "Fight Monsters" in the Cutscene (fastest option). Job also not very important, MNK not a bad option since H2H skill and HP. Galka for HP to survive easier or Taru to death port faster. The use of FastCS and Enternity are highly recomended as they speed up things up quite a bit. Having a character that you are using carry that has Raise is nice incase you accidentally die.īuy 1 Fetich Head, Fetich Torso, Fetich Arms, and Fetich Legs (if you can buy them, go farm them) to trade to mule for Bastok 1-3.īuy 1 Tenshodo Invite for Bastok (4-1) to trade to mule.īuy 1 Coeurl Meat for Bastok (4-1) to trade to mule.įarming 1 Bronze Key by defeating Fomors in Phomiuna Aqueducts to open a door in CoP 2-3 in advance saves time.īuy 3 Bee Pollen for RoV (1-4) to trade to mule.īuy 1 Beef Stewpot from the Curio Vendor Moogle for RoV (2-22) to trade to mule. Having a character that you are using carry that has Sneak/Invis is nice, otherwise you will want Oils and Powders. Having a character that you are using carry that has Teleport-Dem/Holla/Mea will be needed to fast travel to the crags after the first visit. Having a character that you are using carry that has Tractor will be needed for Delkfutt Tower mission. Having a character that you are using carry that has Escape can save some time exiting dungeons. Having a character that you are using carry that has Warp II can save time on death porting. If you have comments or suggestions to improve the guide, our FFXI community has a discord so feel free to stop in and pop into the Guides-Chat section! This was originally written for our Linkshell community but I thought more people might make use of this, since to my knowledge no other straight forward guide exists of all the steps needed to get Dark Matter access on a Mule all in one place. I will be coming back to this guide to improve and format things better, but for those that want to make use of it I wanted to get something publicly available since the core of the work is completed. The prereqs section before the guide are suggestions of things to have before you start to help speed up your Mule's progression and make getting through the guide go as fast and efficiently as possible. This Guide is was written under the assumption that you are going to be boosting your mule through the game with help from high level characters to get to Reisenjima as fast as possible and is not written from the stand point of a solo guide.
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